NecromancerBoss
ネクロマンサー
“This high demon can use the dead like puppets for his goals.”


- No.
- 106
- HP
- 500
- EXP
- 2500
- ATK
- 200
- DEF
- 250
- One-hit STR
- 1119
- Element
- Dark
- Clock (normal use)
- No effect
- Clock (Item Crush)
- Slow
- Freeze
- No effect
- Petrify
- No effect
- Quake
- No effect
Attacks
First Form
| Attack | Power | Element | Status ailment |
|---|---|---|---|
| Contact | 200 | Dark | — |
| Rings Only deals damage about 2 s after appearing. Fires 6 rings on irregular paths; they cannot be destroyed and are hard to dodge. You can run around it on the platform to avoid them, but it flies higher and higher until that no longer works. | 180 | Dark | — |
| Summon Zombies Summons 4 on the ground, only when there are 5 or fewer enemies on screen. The zombies disappear on their own after a while. Summoning is a good chance to attack. | — | — | — |
Second Form
| Attack | Power | Element | Status ailment |
|---|---|---|---|
| Contact | 200 | Dark | — |
| Body Slam Turns into a ball of light and rams back and forth; jump when it gets close to dodge. | 200 | Dark | — |
| Summon Skeletons Summons 4 at a time, only when there are 5 or fewer enemies on screen. Summoning is a good chance to attack. | — | — | — |
- For damage, the rules for kills while frozen or petrified, and how drop rates work, see Game Systems
Forms
| Forms | HP | EXP | Notes |
|---|---|---|---|
| First Form | 500 | — | — |
| Second Form | — | — | Transforms after taking 250 or more damage (shares HP with the first form) |
Strategy
- Recommended sub-weapon: Crucifix, obtained with a detour near the Triumph Hallway entrance.
- For DSS, raise your attack with STR Boost (Venus + Salamander) or Whip of Thorns (Mercury + Mandragora).
- The first form always uses Rings twice, then summons once; if the summon is skipped, it goes straight to two more Rings. The rings are hard to dodge, so defeat it as fast as possible.
- As it descends at the start, one Crucifix hits it several times. When it flies up, jump on its left side and throw another, then immediately run right to dodge its attack, and jump and throw again from the same spot. Then wait on the left of the platform until it finishes its rings; when it stops to summon, it is at just the right height to hit from the platform.
- You can throw one more Crucifix the instant the transformation into the second form ends.
- In the second form, summoning is a good chance to attack. It stops summoning once there are more than 5 monsters on screen; to keep it summoning and leaving openings, go down and clear the monsters. With 5 or fewer, each attack has a 50% chance.
- When the ball of light rams back, standing in the middle of the platform makes it circle around longer, giving you more hits; standing at the edge makes it charge again immediately.
Locations
Show on map (1 rooms)
Reference Videos

Castlevania Guide Database